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Tuesday, July 30, 2002
After a few days at home, with the one formerly known as "Kid A" or "babee", we are proud to announce the arrival of Eve Lola Aked Woolard. For those of you interested, Eve means "Life", Lola means "Strong Woman", Aked is her mothers maiden name and Woolard is her fathers name. baby namer has a number of references to eve and lola and all seem OK by us!
posted by ade
4:00 PM
Friday, July 26, 2002
Personal post - the arrival home of baby woolard - to be known as Eve Lola Aked Woolard following her birth yesterday at 3.45am on 25th July 2002 weighing 7 lb 13 oz.
posted by ade
5:22 PM
Tuesday, July 23, 2002
wired article on Machinima: Games Act Like Films
posted by ade
7:02 PM
fascinating stuff on founder of VR - apparently - via Jaron Lanier's Homepage including an article by jaron lanier on his work as sci/tech expert for minoirty report in 21C Magazine
posted by ade
3:50 PM
Mary colwell's excellent mix of CG and archive footage for BBC - Nature Programmes - Wildlife on One: Be An Animal
posted by ade
3:11 PM
Monday, July 22, 2002
from matt Overmorgen
posted by ade
8:32 PM
Sunday, July 21, 2002
Grand Central and Mr Scruff from manchester.
posted by ade
11:56 AM
Saturday, July 20, 2002
"The function of the imagination is not to make strange things settled so much as to make settled things strange." G. Chesterton 1901
posted by ade
5:45 PM
"We do not receive wisdom, we must discover it for ourselves, after a long journey through the wilderness which no one else can make for us, which no one else can spare us, for our wisdom is the point of view from which we come at last to regard the world." M. Proust 1919 "Remembrance Of Things Past"
posted by ade
5:44 PM
Friday, July 19, 2002
eRENA - Electronic Arenas for Culture, Art, Performance and Entertainment has further descriptions aswell as downloadable research papers.
Research Papers 1. Staged Mixed Reality Performance 2. Pushing Mixed Reality Boundaries
posted by ade
11:03 AM
BBC ARTS collaboration with Blast Theory and MRL on Shooting Live Artists on the project canyouseemenow
posted by ade
10:43 AM
introduction to Howstuffworks "How Augmented Reality Will Work" or a printable version.
posted by ade
10:39 AM
Thursday, July 18, 2002
music sites for end of day richard ashcroft, bjork, nme, 4AD Records + a review of Various Artists - Happy Ever After - The Best Of Kitchenware Records featuring Hug - Firebrands
posted by ade
6:33 PM
very interesting independent site on INTERACTIVE TV TODAY - Research & Papers
posted by ade
5:56 PM
interesting list of bbc digerarti staff in different gathering - no conspiracy theory here!
posted by ade
5:44 PM
MIT Medialab tangible media group
posted by ade
1:35 PM
Wednesday, July 17, 2002
all things play T H E P L A Y E T H I C PLAY research studio / Interactive Institute pilchardteeth a Ps2 fanzine with excellent asteroids wallpaper
posted by ade
12:22 PM
some great finds on blackbeltjones Soon you'll be able to post a message in the air wherever you go. New Scientist explores a weird new way to keep in touch New Scientist | Mobile Phones | Write here, write now flirt project and hello world from kate ruby dumbo project by Andrea Moed Annotate Space with scenarios based in NYU - worth reading
posted by ade
10:58 AM
very good list of Tangible & Graspable Interfaces research papers, website etc
posted by ade
10:54 AM
from sony again Augmented Reality & Computer Augmented Environments
posted by ade
10:54 AM
sony csl research on Augment-Able Reality
posted by ade
10:53 AM
list of all music used in uk commercials essential listening Commercial Breaks and Beats :: The UK TV Advert Music Database
posted by ade
10:50 AM
Six Principles towards a theory of interactive narrative by Jessica Hammer who is part of gameLab, NYU
posted by ade
10:44 AM
Functional Spec Tutorial :: What and Why
posted by ade
10:41 AM
diagram of SI derived units from SI base units
posted by ade
10:40 AM
Tuesday, July 16, 2002
Igloo Studio Space
Open plan studio space (1000sq') to share with 4 (friendly) artists/arts administrators - would suit computer-user types as we may be able to do equipment sharing. £65 per week (£281 PCM) per person. Situated in top floor warehouse space (3000sq') Access to large room (useful for photo shoots etc). Additional access to goods lift into space from loading bay in street. Access to 5000 sq foot roof and 3000 sq foot roof(very nice in summer). 100 yards from Bethnal Green Tube (central line). Near to banks, shops, park, 24 hour tesco etc. Sorry but not suitable for musicians, painters, live-work. info: studio@igloo.org.uk Tel: 0207 613 4996 www.igloo.org.uk
posted by ade
5:38 PM
Adam's company fxv.org
posted by ade
3:37 PM
Simulating Sport in Virtual Arenas and Forum for the Analysis of Sport Technology (FAST) both contain excellent work by Andy Miah from DeMontfort University on immersion and virtual reality with a print friendly version here and here is copy of the abstract.. This paper provides an argument about the ways in which technology is allowing new kinds of access to sports information and sporting experience. Deliberately adopting a broad approach, the paper considers the perspective of the athlete and the spectator. Initially, it is argued how convergence within cyberspace and other digital technologies tends towards providing a more interactive and immersing sporting experience for the spectator. The paper proceeds to articulate ways in which specific kinds of application are providing the means by which more interactive spectating experiences are becoming manifest, focusing upon the possibilities of utilising virtual reality to construct sport. The spectating experience is premised upon providing a mentally engaging, but physically passive encounter of an event. As such, it is suggested that there is somewhat of a paradox in terms of what might be expected to take place between the athlete and the spectator in the context of new technology. With the use of virtual reality, the role of the spectator becomes increasingly integral in the creation of the sporting event. In contrast, the athlete becomes increasingly less situated within the traditional context of competition. Indeed, new technology would appear to be removing the athlete from the limitations of the arena or stadium and to fragment game-play. Such effects, it is argued, are underpinned by the rationale driving performance-based, competitive sport. The ambitions of standardisation being central to such a rationale, necessarily promotes circumstances where athletes compete under increasingly alienating levels of control and determinism. The final section critiques the ends of such tendencies, questioning the benefits of virtual sport and the construction of the inactive-passive spectator. In conclusion, it is argued that the sports arena provides an infinitely wanting context, but one that is very necessary to provide meaning and value to sporting events for spectators. Thus, to dissolve the arena and to abstract sporting competitions from their location would, arguably, render sport impoverished of necessary values, despite them only being able to be experienced by a small proportion of spectators. Moreover, to remove the athlete from the competitive environment would be to misunderstand the salience of sports being located within space and time. Despite the conceptually attractive contexts of virtual reality, it is suggested that something might be amiss from sporting experiences that are constructed entirely within such contexts. In order for the virtual to have meaning, there must exist a non-virtual to which one can relate and be present. Consequently, it is necessary for new information technologies to take into account the dangers of providing immediacy and convenience at the expensive of experiences that require commitment and difficulty.
posted by ade
2:29 PM
useful sports technology research papers Sport Online, Sport Technology Research Centre & Sports Technology Hotlist
posted by ade
2:19 PM
white paper on MHP from BBC Research & Development Publications
posted by ade
12:12 PM
windows xp to come with remote control from bbc news and explained on MS Home Center aimed at "digital media enthusiasts, college dorm rooms and teen bedrooms" and expected in 4 months in US, Canada and south Korea - no mention of UK.
A useful reference point for JQuest in terms of navigation / interface issues.
posted by ade
12:07 PM
key pages for HIT LAB Magic Book with good diagram explaining the basics of the work and an umber of media samples to wet the appetite.
From Luciana, an interesting article from Lev Manovich on augmented spaces/reality. The text is more about socio-cultural aspects rather than technology with interesting examples on how a combination of future technologies can evolve to create a richer experience on daily tasks. It's a bit academic but worth reading. There is alot of other interesting stuff on his web site.
posted by ade
11:56 AM
for web hosting site i use softcom myhosting for $9.95/mth and for broadband in UK I use Pipex with their support pages at £23/mth - both excellent services.
posted by ade
11:44 AM
trying a link to my test page and adding link to an image
posted by ade
10:54 AM
Monday, July 15, 2002
Adrian Hilton and Richie Bowden at University of Surrey CVSSP Home Page
posted by ade
3:07 PM
need to read this and may be inter related to Matthew Southern's groupGamasutra - Features - "Master's Thesis: Gameplay: The Elements of Interaction" [04.03.02]
posted by ade
2:56 PM
Other articles on design docs off gamasutra are as follows: Artists and Game Design Documents: From Interpretation to Implementation, The Anatomy of a Design Document, Part 1 & The Anatomy of a Design Document, Part 2 also a reminder of how to make it happen ….:-) collaboration in game design
posted by ade
2:35 PM
paul schuytema touch points of design work MLP DesignWare
posted by ade
2:28 PM
the definitive game developer site Gamasutra - The Art & Science of Making Games
posted by ade
2:12 PM
a superb service letting you retrieve old radio programs by launching the radio player BBC - Radio
posted by ade
1:13 PM
quality news site on games from broadcaster BBC News | INTERACTIVE GAMING
posted by ade
1:03 PM
web games definitive list FHM.com - 100 Top Games
posted by ade
11:24 AM
definitive list of game genres - very useful to all projects International Hobo - Forum - A Guide to Computer Game Genres
posted by ade
11:12 AM
dj shadow home page with audio player - last track of private press used on 6ft under - useful for next compilation| DJ SHADOW |
posted by ade
10:46 AM
another test posting to check whether www.thewoolards.co.uk will host the pages
posted by ade
9:53 AM
Sunday, July 14, 2002
Ansel Adams at 100
posted by ade
11:14 AM
Saturday, July 13, 2002
article on babylab in guardian on july 9th - always looking for newborn babies.
posted by ade
4:23 PM
here are links on augmented and mixed reality:
MRL at Uni Of Nottingham Equator project Hit Lab Uni Of Washington
posted by ade
4:18 PM
the first posting with thanks to The Guardian took all of 5 minutes - I'm impressed.
second article on hosting your own blog in Guardian for later use
posted by ade
4:13 PM

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